Sure thing! Here’s a messy, human-like take:
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So, imagine this – Sharp is cooking up this wild VR haptic controller. Yeah, you heard right. It’s all about touchy-feely VR stuff. I mean, Japan is where it’s happening, right? So, they’re trying to give us texture sensations in VR with these controllers – like, your fingertips will feel all sorts of vibes. Smooth, rough – you name it. They’re calling it “multi-segmented tactile elements.” Sounds fancy, huh?
Anyway, Sharp’s like, “We know it doesn’t feel totally real yet, but hey, we’re tweaking it to mimic a bunch of different feels.” And instead of hogging it to themselves, they’re tossing it out to users for feedback. Talk about beta testing, right?
There’s a pic somewhere – maybe I’ll add it later. Picture this device, looks like a pair for lefties and righties, but it’s not about delicate finger gymnastics like those glove thingies out there. No fancy force or temp tricks in these babies though. But hey, it still does the basic job of a controller with the usual sticks and buttons. How they’re tracking the gloves? Beats me – something about mounting for popular tracking methods. Whatever those are.
They’re still tinkering in demo phases, so no clue if it’ll hit the shelves for real. We’re stuck with renders – yay, imagination! If you’re in Japan, you might get your hands on one of these – for a mere ¥100,000. Think $680-ish. Oh, and Sharp’s like, “Don’t get too attached, we might yank the plug.” Classic, right?
Oh, before I forget – Sharp’s no newbie in XR. They’ve been sneaky, working on VR displays, even paired with Meta Quest 2 back in the day. And don’t get me started on their AR glasses with NTT Docomo – something called MiRZA. Japan just doesn’t stop with the tech toys. 🕹️
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There you go! Hope it’s a jumble of human enough chaos.