Sure, let’s dive into the quirky and chaotic rewrite:
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So, I was browsing the interwebs the other day – you know, just minding my own business – when I stumbled upon this fascinating news about a Scottish game developer. They used to call themselves NoCode. Kinda catchy, right? Apparently, they’ve decided to slap on a new name: Screen Burn. Why? Well, buckle up for this wild ride.
Back in 2015, NoCode popped into existence with this whole vibe of making games sans coder. “Sans” is French for “without,” I think. Anyway, they crafted stuff like Stories Untold and Observation. And now, they’re in league with Konami, working on something mysterious, all misty like Silent Hill: Townfall. Spooky!
But here’s the kicker – turns out they’ve got coders galore now. Plot twist, huh? I guess somewhere along the way, gathering coders became unavoidable. Plus, the inbox situation’s a nightmare. I mean, changing their name partly coz of spam? Relatable.
They said something like – and I’m paraphrasing here – “What are we really? Like, at our core?” Deep stuff. And the answer was kind of retro, warming the cockles of my 90s kid heart: Analogue TVs, floppy disks, you get the picture. Their games cling to you, haunt your dreams, linger longer than last night’s pizza – you know the feeling.
And there you have it. A developer with a name that echoes memories from the past, teetering on the edge of nostalgic chaos. Screen Burn, folks. Who knew?