Ugh, where do I even start with this? So here’s the scoop — Wooster Games is kinda on fire right now. We’re talking about their free-to-play Quest game, Animal Company — it somehow leaped past a million monthly users. Like, wow, right? And now, bam, it’s on the leaderboard as the fifth top Quest game in terms of cash rolling in. Just a year, folks.
So, backtrack — last July, they launched this thing in early access. Picture this: you take the whole arm-flailing movement from Gorilla Tag and mix it with the spooky loop of Lethal Company. I mean, seriously, who thought those two could mesh together into anything? But it works. Horrors, mysteries, and bananas social whatnots all rolled into one. I didn’t see that one coming.
Uh, right, so where was I? Tracking this thing’s rollercoaster of fame, it’s been head-to-head with big names like Yeeps 2.0, Beat Saber, and the Gorilla Tag original. They’ve been batting for the numero uno spot like it’s a tennis match. Who’d have thought?
Anyway, in a sit-down with Meta developers, the Wooster folks spilled the beans — they didn’t even think about cashing in until three months in. I guess you don’t mess with a good thing unless you wanna risk it. They waited for the numbers — 100 minutes a day of people just playing? Wild. Plus, almost half the folks stick around for a month, and it blew up on TikTok. Like, a billion views. Not sure what that even looks like. Brain explosion.
And get this, in six months, they saw paying users grow nine times over! So now, they’re chilling in the fifth spot as the all-time big earners. Can you believe it? Over Christmas into March 2025, their daily users on Quest shot from 145K to 500K. That’s just… I can’t even wrap my head around that spike. What was in the water during those months?
For the curious cats needing the full lowdown from its humble beginnings to the big guns now, there’s an interview and a handy-dandy video that’ll do the job. I’m just here unraveling this awe.
Okay, rambling over. I’m out.