Alright, imagine this: Pokemon TCG Pocket, everyone’s buzzing about it these days, especially with the Eevee Grove set just dropping a couple weeks back. Now, if you’re someone still chasing after those elusive cards for your killer deck… stop. Seriously, hold onto those Hourglasses; something new’s brewing as July wraps. It’s anyone’s guess what the next card set is gonna spill out, but it feels like Gen 2 or 3 critters might finally get their spotlight. Personally, I’m crossing fingers for some top-tier Fighting cards. Feels like ages since Triumphant Light did ’em justice.
So here’s the deal: Fighting decks aren’t extinct in the Pocket world, they’re just… well, stuck in a loop. You’ve got two go-to decks making waves in competitions—all revolving around Space-Time Smackdown or Triumphant Light. News flash, right? Lucario Ex from Shining Revelry tried making a scene, but honestly, it’s been more like a cameo. The scene-stealers right now? Totally Rampardos and Garchomp Ex. Just sayin’.
A fight card making the crowd roar is Rampardos. Debuting in Space-Time Smackdown back in, what, January 2025? Six months later, it’s still clashing hard. Why? Because this bad boy isn’t Ex yet boasts 150 HP and delivers a mean 130 damage for just one Fighting Energy. Sure, there’s this recoil thing when it KOs an opponent, but pfft, a mere 50 damage in return? It’s a small price for chaos.
Rampardos is like the embodiment — no, the quintessence of a fast, power-packed Fighting card. Sure, it’s a Stage 2 fella needing a Skull Fossil, but that’s just noise thanks to the Rare Candy magic trick from Celestial Guardians. So, by your second turn, Rampardos can be unleashing madness. Combine it with Silvally, a deck that emerged from Extradimensional Crisis but refuses to bow out.
Here’s a thought bubble for you: Even if it’s a “half-Fighting” deck with Rampardos and Silvally—you know, since Silvally’s all about that Normal-type life—there’s still synergy screaming from every angle.
Now, there’s a whisper running through the grapevine that Garchomp Ex from the old Triumphant Light has its own loyal fan club. This card punches out with 170 HP and comes equipped with two gnarly moves:
– Linear Attack, one Fighting Energy: delivers 50 damage to any Pokémon—benchwarmers included.
– Dragon Claw, two Fighting plus one Colorless: unleashes 100 damage.
When you pair this beast with Rampardos, it’s practically a symphony of power. Support it with Lillie healing antics or leverage Cyrus from the bench with Garchomp for those sneaky attacks. Catch my drift?
So, there’s the skinny on battling decks. It’s like this intense rollercoaster of strategy, surprises, and a dash of chaos (always welcome, right?). Whatever comes next, if it aspires to challenge what Rampardos offers, it better pack a punch. Or two.