So, I came across this chat from Hideo Kojima, right? He’s that gaming bigwig. If you don’t know him, then… well, you should, but never mind. Anyway, he’s sorta into small teams. Like, give him a group that could fit in a cafe, and he’s happy. Case in point: Clair Obscur: Expedition 33. Heard of it? Maybe, maybe not. But it’s kinda cool ’cause the core crew was like 30 people. Yeah, but the credits roll ran long with all the outsourcing help. Mind-boggling, honestly.
Remember how Kojima started out? Just a handful of pals, six maybe. “You could do everything yourself,” he says. Real DIY vibe, you know? Fast forward to now, and it’s like trying to manage a small village. Teams grow, ideas go haywire sometimes. Something about losing control but gaining… what? Efficiency, maybe. Or chaos. Pick one.
And this Sandfall bunch? They’re his poster kids or whatever. Thirty-three peeps and, wait for it, a dog. Yes, a dog! Man, that sounds cozy. That’s his flavor of teamwork. Crafting stuff together, small but mighty. But then there’s this whole clash, like a bagel vs. an everything bagel war. Bigger teams mean bigger headaches? Possibly.
Did I get sidetracked here? Probably. But that’s how the cookie crumbles—with crumbs everywhere.