Valve’s been busy tinkering with Steam. Now you can find games based on, get this—accessibility options. I mean, finally, right?
So, according to their blog (which, let’s be honest, is where all the juicy updates are), they’re throwing in all this stuff about what games need, accessibility-wise. You can sort through games by things like changing gameplay difficulty, tweaking text size, and even whether the menus talk to you. Kind of neat?
And it’s not just hidden in the fine print. Nope, this info’s right there on the store pages. They said something like, “Steam now surfaces info”—which kinda means they’re putting it out front so you don’t have to dig around like a lost archaeologist.
Apparently, this isn’t just their brainchild. They’ve been chatting up developers and gamers who, you know, actually deal with disabilities. They’ve got feedback, like real humans and not some algorithm guessing what people need. Over 5,000 developers have already added accessibility details—and the numbers keep climbing. Every day, more of them update their games with this stuff.
It’s like Valve decided to stop making it a treasure hunt to find the games that won’t make your head spin (unless you’re into that).