Oh man, where to even start with Arken Age? So, it was like a thing on PSVR 2 and PC VR, and now, drumroll, it’s coming to Quest 3 and 3S in November. Why does this matter? Well, this game, I swear, it’s like one of those rare gems in VR. Just… super immersive, y’know? I’m not even kidding, it pulls you in.
Alright, picture this: a group of developers who didn’t just sit around coding. I bet they played tons of VR games like maniacs to get it just right. It has this reminiscent feel, like a weird mix of Stormland and Lone Echo vibes. Both are, like, big deals in the VR world. There’s this ‘hands-on’ thing—makes it all so tangibly real—you’re in the game.
Combat? Yeah, got it. Both ranged and up close. And the exploring part—it’s not just flat. You’re climbing and all. Feels like you’re Spider-Man or something. It’s all about embodiment and diegetic design—whatever that techy stuff means. But it works. Trust me on this.
Oh, and the graphics. That’s a trip of its own. They didn’t just slap together something basic. It stands out. Doesn’t quite match the wired VR setups but look, for Quest? It’s pretty darn good. I watched the trailer, and yeah, it’s promising.
Why it looks dope on the Quest? My wild guess: they ditched the old Quest 2 tech. I mean, c’mon, it’s like five years old. Only Quest 3 and 3S can handle this epicness.
So, November’s the mark on the calendar. Price? Haven’t got a clue. But there’s a wishlist option on the Horizon store. Might as well click it if you’re into surprises. Anyway, that’s the lowdown. Excited? I mean, I know I am—sort of.