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Y’know, Firaxis Games just spilled some deets on this massive update they’re cooking up for Sid Meier’s Civilization 7. I mean, they put up this blog post and everything, claiming it’s one of those jam-packed updates. So many goodies – features we’ve been dreaming about, fancy-schmancy options, and tweaks from all the feedback and testing… I can’t even keep up.
Okay, real talk. Civilization 7 came out way back in February 2025, right? So that’s like, what, nine years after the last one? Time flies. Anyway, this game is split up into three ages – Antiquity, Exploration, and Modern. You get to be this iconic leader, and you’ve got to guide your people by building cities and all that jazz. Conquer or team up with neighbors – the usual Civ stuff. Oh, and the devs? They’re dishing out what’s next, trying to keep things spicy and engaging.
They’ve got this patch, 1.2.2 – mark your calendars, June 17 is the day. Big maps, like humongous ones – ten civs in single-player, eight if you’re the multiplayer type. Plus, all these advanced settings for control freaks who love micromanaging. There’s a crisis display picker thingy, and AI difficulty? You can tweak it like your life depends on it.
But wait, there’s more! Steam Workshop support is coming. Mods galore! I’m excited. Urban Center’s getting a facelift, too – more gold, more happiness. Who doesn’t want that? And then there’s this Resort Town deal. Sounds fun, right?
The changes keep coming – 24 city bonuses, two Pantheons, 14 religious beliefs. Their list of updates just never ends. Bug fixes, UI polish, and all those boring but necessary improvements are in the mix. There’s even a pettable Scout Dog now! Seriously, in a strategy game? Love it. There’s talk about Auto-Explore for July and Hotseat Multiplayer, but no solid date there yet.
Anyway, if you’re into Civilization and all its nerdy glory, there’s a lot to be excited about. Firaxis is really going all out to keep this thing fresh. Hopefully, it lives up to the hype, but you never know until you dive in.